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Unit I: Introduction: Installation and Alice Navigation

In this lesson, you will learn to modify an existing program and use some of the templates that give you a starting scene.
In this chapter, you will learn different ways to start a new project in Alice and become familiar with the basic steps for managing your work. You will learn how to modify, save, use Save As, and reopen an existing project so that you can continue working on it later. You will also explore how to set preferences to customize the Alice environment and make it better suited to the way you work.
Objectives:
- Instead of selecting a template choose other tabs: starters, my projects, recent, file.
- Use the arrows to move, rotate. and resize the characters and other objects.
- Move the camera and change the angle.
- Edit an existing project.
- Add arguments to commands
Please study the material at each of the links below.
Open an existing project: Instead of selecting a template choose other tabs: starters, my projects, recent, file.
Learn to make changes to a project: Change the position of the camera, turn and resize objects, delete, and undo
Adding Characters to a Full Scene: One of the problems with starting with a full scene is that you may not be able to find the characters you add.
Look up, Say it slower: Make the witch look up, say the words slower.
Changing the Camera Position: Change the position of the camera, turn and resize objects, delete and undo.
Editing the room template: Change the walls, ceiling and floor in the room template.
Editing the code: Edit the code, change the object, add parameters, and delete or disable statements.
Functions vs. Procedures: In addition to procedures, there are also functions.
Self-Study Questions: What have you learned?
Discussion questions: What do you think?
Glossary for Start, Save, Reopen and modify your program
Full Glossary